Testing the El’Druin
The breakthrough feature of having two side disks requires some time to get used to the El’Druin. Unlike regular gaming-grade mice, which come with a niche for the thumb to rest on, here the thumb is always working on the SPAD. Users accustomed to playing with console controllers will find it easy to use the left disk; it is a very intuitive experience if you play with a PS3 or an X-Box 360. The user has to keep in mind that the thumb will work all the time, since it is on the SPAD that the main functions of a MMORPG (powers, spells, special actions, macros) are assigned to.
The Omni-Tuner, on the other side, is easily pressed with the pinkie. Once again, it is necessary to get used to leaving the pinkie in charge of changing profiles and sensitivity levels, activities that on other gaming-grade mice are usually left to the middle finger. But once you get used to it, the El’Druin performs nicely.
In terms of grip and sliding, the peripheral does not have a weight adjustment system, but it is not a light mouse. The exchangeable dorsal plates make the El’Druin somewhat smaller, better suited to claw-grippers. The larger scrollwheel makes it easier to reach with the fingertips when you hold the mouse from behind. The El’Druin is firmer on the hand with the rubberized plates.
The Avago 9500 laser sensor is a market staple and, as usual, performed with great accuracy. Being able to only change resolution in 300 dpi increments was not an issue, since there is plenty of room between 100 dpi and 5,000 dpi to choose from. Despite being geared towards MMORPGs, we also tested the El’Druin on some first person shooter games, and the performance was great. We had only to train the pinkie to quickly alter the resolution on the Omni-Tuner during some heated matches.
Despite appearing to be ambidextrous, it would be very hard for a left-handed person to operate the SPAD (on the left side) with the pinkie, a finger that lacks the mobility and precision of the thumb.