Assassin’s Creed IV: Black Flag
Released in 2013, Assassin’s Creed IV Black Flag uses the AnvilNext DirectX 11 engine. We adjusted the resolution at 1280 x 720, setting enviroment quality to “very high”, disabled anti-aliasing, and disabling “vsync,” then played the first mission of the game, measuring three times the number of frames per second using FRAPS. The results below are expressed in frames per second and are an arithmetic average of the three results collected.
On Assassin’s Creed IV Black Flag, all the three CPUs provided the same performance level (altough the given result are averages, and maximum and minimum framerates were not the same).