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Aliens vs. Predator

Aliens vs. Predator is a DirectX 11 game that makes full use of tessellation and advanced shadow rendering. We used the Aliens vs. Predator Benchmark Tool developed by Rebellion. This program reads its configuration from a text file. (Our configuration files can be found here.) We ran this program at 1920×1200 and 2560×1600, with texture set at “very high,” shadows set at “medium,” anisotropic filtering set at “8x,” and anti-aliasing set at “2x.”

AMD Radeon HD 7950

Aliens vs. Predator 1920×1200 Difference
Radeon HD 7970 68.4 11%
Radeon HD 7950 61.5  
Radeon HD 6970 60.1 2%
GeForce GTX 580 52.4 17%

AMD Radeon HD 7950

Aliens vs. Predator 2560×1600 Difference
Radeon HD 7970 42.6 10%
Radeon HD 7950 38.7  
Radeon HD 6970 38.2 1%
GeForce GTX 580

32.5

19%
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Gabriel Torres is a Brazilian best-selling ICT expert, with 24 books published. He started his online career in 1996, when he launched Clube do Hardware, which is one of the oldest and largest websites about technology in Brazil. He created Hardware Secrets in 1999 to expand his knowledge outside his home country.