| SLI vs. CrossFire | |
| By Gabriel Torres on April 15, 2008 | Page 1 of 8 |
SLI With the recent release of CrossFireX by AMD/ATI and 3-way SLI by nVidia we think it is a good time to make a technical comparison between all incarnations of these two technologies, which have the same goal: to allow video cards to be connected in parallel in order to increase gaming performance. Let’s start first talking about SLI, since it was the first of the two technologies to be released. SLI was originally introduced by 3dfx in 1998 with their Voodoo 2 card. At that time SLI meant Scan Line Interleaving and worked by making each GPU to process one group of lines (one GPU processing odd lines and the other processing even lines). nVidia bought 3dfx on April 19th 2001 and introduced a similar but updated concept for their video cards in June 2004, renaming SLI to Scalable Link Interface. SLI can work under the following modes:
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| Originally at http://www.hardwaresecrets.com/article/391/1 | Pages (8): 1 2 3 4 5 6 7 8 » |
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