| Zogis Overclocked GeForce 7300 GT Review | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| By Gabriel Torres on September 11, 2006 | Page 8 of 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Doom 3
A very important detail that we must mention is that Doom 3 has an internal FPS lock: it is only capable of generating 60 frames per second, even if your board is able to produce more frames per second than that. This is done in order to make the game to have the same "playability" sensation independently from the video card installed on the PC. This lock, however, is disabled in the game benchmarking mode. For further details on how to measure 3D performance with Doom 3, read our tutorial on this subject. For the record, Albatron GeForce 6600 included in our comparison ran at 300 MHz and accessed its memory at 500 MHz.
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