NVIDIA Announces PhysX and APEX Support for Sony PlayStation 4
By Cássio Lima on March 11, 2013 - 6:05 PM

NVIDIA has announced support for Sony Computer Entertainment’s PlayStation4 with the popular NVIDIA PhysX and NVIDIA APEX
software development kits (SDKs). Game designers use PhysX and APEX Technologies for collision detection and simulation of rigid bodies, clothing, fluids, particle systems and more across a wide range of platforms, including desktop PCs, game consoles, and mobile and handheld devices.

NVIDIA PhysX technology is a physics solution for designing real-time, real-world effects into interactive entertainment
titles. NVIDIA APEX technology lets artists create intricate physics-enabled environments. They can expand the quantity and visual quality of destructible objects; make smoke and other particle-based fluids integral to game play; and create life-like clothing that interacts with the character’s body to achieve more realism in their games.

NVIDIA PhysX and APEX technologies are designed to run on a variety of CPU architectures and can be accelerated by any CUDA
architecture-enabled NVIDIA GPU, GeForce 8-series or higher.

Originally at http://www.hardwaresecrets.com/news/NVIDIA-Announces-PhysX-and-APEX-Support-for-Sony-PlayStation-4/7198

© 2004-15 Clube do Hardware, all Rights Reserved.

Total or partial reproduction of the contents of this site, as well as that of the texts available for downloading, be this in the electronic media, in print, or any other form of distribution, is expressly forbidden. Those who do not comply with these copyright laws will be indicted and punished according to the International Copyrights Law.

We do not take responsibility for material damage of any kind caused by the use of information contained in Hardware Secrets.