Cyborg M.M.O.7 Mouse Review

Hardware Secrets Golden Award

Playing with the M.M.O.7

When we were about to finish programming the M.M.O.7 to play World of Warcraft, we left the old but good adjustment of resolution level for last. The user can set four resolution stages from 25 to 6,400 dpi – the M.M.O.7 comes with default levels of 800, 1,600, 3,200 and 6,400.

Cyborg MMO7Figure 10: Resolution configuration

The physical adjustments, as we have already mentioned, are completely personal. In our case, since we like to lift the mouse a little during the intense gameplay, we removed every single weight to make the M.M.O.7 lighter. However, due to its huge body shape, the M.M.O.7 feels rather awkward to lift. As we favor a “claw grip” (handling the mouse with the tip of our fingers and an arched hand), we adjusted the M.M.O.7 with the provided spare parts until it fit our gaming style.

Cyborg MMO7Figure 11: M.M.O.7 interface on World of Warcraft

One great feature of the M.M.O.7 is the “ActionLock” buttons located on each side of the scroll wheel, inside the main left and right click buttons. This “ActionLock” locks the click buttons and gives constant input as if they were being pressed continuously. A green LED is lit up to indicate that the lock is on. This is great if the user has to press one of them for a lengthy period of time, say, during a long flight/walk/ride in World of Warcraft. Hit the “ActionLock,” leave your hero flying in a straight line over the skies of Azeroth, and go grab a coffee, thus avoiding any pain in your index finger joints.

Cyborg MMO7Figure 12: The lit up M.M.O.7

Of course we also tested the M.M.O.7 with an FPS game like Battlefield 3 to see how it fared in a different genre. We had to change the whole configuration and ended up leaving some buttons unassigned, but due to the great offer of choices, we chose the most quickly reachable buttons. The tiny round button in the middle of the thumb rest acts like a separate aim button, decreasing the resolution for a precision shot while sniping. This is one of the best solutions for this type of game.

Author: André Gordirro

A self-assumed gadget-freak and an avid gamer, André Gordirro has written about pop culture, Internet and technology for the past ten years. He works for SET Magazine, Brazil's biggest movie magazine, and usually contributes to its technology section writing about consumer products. His body lives in Rio de Janeiro, Brazil – although his mind is said to inhabit cyberspace.

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