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| Crysis |
 Crysis is a very heavy DirectX 10 game. We updated this game to version 1.2.1 and used the HOC Crysis Benchmarking Utility to help us collecting data. Since we don’t think the default demo based on the island map stresses the video card the way we want, we used the HOC core demo available with the abovementioned utility. We ran this demo under three 16:10 widescreen resolutions, 1680x1050, 1920x1200, and 2560x1600, first with image quality set to “low” and then with image quality set to “high.” Since all video cards achieved a number of frames per second below 10 at 2560x1600 with image details set to “high,” we are not including this test as the results aren’t reliable. We ran each test twice and discarded the first result, as usually the first run achieves a lower score compared to the subsequent runs since the game loses time loading files. The results are below, in frames per second (FPS). 
| Crysis 1.2.1 - 1680x1050 - Low | Score | Difference | | Sapphire Atomic Radeon HD 3870 X2 | 125 | 14.68% | | GeForce GTX 280 | 125 | 14.68% | | XFX GeForce GTX 260 640M XXX (OC) | 109 | | | Sapphire Radeon HD 4870 | 101 | 7.92% | | GeForce GTX 260 | 99 | 10.10% | | GeForce 9800 GTX | 84 | 29.76% | | Sapphire Radeon HD 4850 | 84 | 29.76% | | GeForce 9800 GX2 | 75 | 45.33% | | Radeon HD 3870 | 71 | 53.52% |

| Crysis 1.2.1 - 1920x1200 - Low | Score | Difference | | GeForce GTX 280 | 115 | 19.79% | | Sapphire Atomic Radeon HD 3870 X2 | 108 | 12.50% | | XFX GeForce GTX 260 640M XXX (OC) | 96 | | | Sapphire Radeon HD 4870 | 84 | 14.29% | | GeForce GTX 260 | 83 | 15.66% | | GeForce 9800 GTX | 69 | 39.13% | | Sapphire Radeon HD 4850 | 67 | 43.28% | | GeForce 9800 GX2 | 63 | 52.38% | | Radeon HD 3870 | 58 | 65.52% |

| Crysis 1.2.1 - 2560x1600 - Low | Score | Difference | | GeForce GTX 280 | 95 | 53.23% | | Sapphire Atomic Radeon HD 3870 X2 | 71 | 14.52% | | XFX GeForce GTX 260 640M XXX (OC) | 62 | | | Sapphire Radeon HD 4870 | 53 | 16.98% | | GeForce GTX 260 | 52 | 19.23% | | GeForce 9800 GTX | 44 | 40.91% | | Sapphire Radeon HD 4850 | 43 | 44.19% | | GeForce 9800 GX2 | 42 | 47.62% | | Radeon HD 3870 | 35 | 77.14% |

| Crysis 1.2.1 - 1680x1050 - High | Score | Difference | | GeForce GTX 280 | 42 | 10.53% | | XFX GeForce GTX 260 640M XXX (OC) | 38 | | | Sapphire Radeon HD 4870 | 37 | 2.70% | | GeForce GTX 260 | 32 | 18.75% | | GeForce 9800 GTX | 29 | 31.03% | | Sapphire Radeon HD 4850 | 29 | 31.03% | | Sapphire Atomic Radeon HD 3870 X2 | 26 | 46.15% | | GeForce 9800 GX2 | 25 | 52.00% | | Radeon HD 3870 | 19 | 100.00% |

| Crysis 1.2.1 - 1920x1200 - High | Score | Difference | | GeForce GTX 280 | 34 | 13.33% | | XFX GeForce GTX 260 640M XXX (OC) | 30 | | | Sapphire Radeon HD 4870 | 30 | 0.00% | | GeForce GTX 260 | 26 | 15.38% | | Sapphire Radeon HD 4850 | 23 | 30.43% | | GeForce 9800 GTX | 22 | 36.36% | | GeForce 9800 GX2 | 21 | 42.86% | | Sapphire Atomic Radeon HD 3870 X2 | 20 | 50.00% | | Radeon HD 3870 | 16 | 87.50% |
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