| XGI Volari 8300 128 MB 64-bit Review |
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| Far Cry |
Far Cry is a game based on the new Shader 3.0 (DirectX 9.0c) model, which is used by GeForce 6 and 7 series from nVidia and Radeon X1000 series from ATI. As we’ve done on other programs, we ran this game only at 1024x768. Since we were evaluating low-end video cards, we decided to not run our tests in higher resolutions, since rarely a user that buys a video card from this level will push resolutions above 1024x768 in 3D games.
This game allows several image quality levels and we’ve done our benchmarking only on low level, since Volari 8300 doesn't support antialiasing. To measure the performance we used the demo created by German magazine PC Games Hardware (PCGH), available at http://www.3dcenter.org/downloads/farcry-pcgh-vga.php. We ran this demo four times and made an arithmetical average with the obtained results. This average is the result presented in our graphs.
For further details on how to measure 3D performance with Far Cry, read our tutorial on this subject.

Running this game in its low video quality mode, XGI Volari 8300 128 MB was beaten by Radeon X1300 Pro 256 MB 128-bit (ATI), which was 236.40% faster, GeForce 6600 GT 128 MB (nVidia), which was 220.80% faster, GeForce 6600 128 MB (Albatron), which was 211.55% faster, GeForce 6200 128 MB 128-bit (Leadtek), which was 146.70% faster, GeForce 6200 TC 64 MB 64-bit (XFX), which was 58.00% faster, Radeon X300 SE HM 128 MB 64-bit (PowerColor), which was 48.00% faster, Radeon X300 128 MB 128-bit (ATI), which was 46.95% faster and GeForce 6200 TC 16 MB 64-bit (Leadtek), which was 21.53% faster. |
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