| XGI Volari 8300 128 MB 64-bit Review |
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| Doom 3 |
Doom 3 is one of the heaviest games available today. As we’ve done on other programs, we ran this game at three resolutions: 1024x768x32, 1280x1024x32 and 1600x1200x32. This game allows several image quality levels and we’ve done our benchmarking on two levels, low and high. We ran demo1 four times and wrote the obtained number of frames per second. The first result we discarded at once, since it is far inferior than the other results. This happens because at the first time we run the demo the game must load all textures to video memory, fact that doesn’t happen from the second time we run the demo on. From the three results left, we consider as our official result the middle result, i.e. we discard the highest and the lowest values. Curiously almost all times the values obtained at the second round on were the same.
A very important detail that we must mention is that Doom 3 has an internal FPS lock: it is only capable of generating 60 frames per second, even if your board is able to produce more frames per second than that. This is done in order to make the game to have the same "playability" sensation independently from the video card installed on the PC. This lock, however, is disabled in the game benchmarking mode.
For further details on how to measure 3D performance with Doom 3, read our tutorial on this subject.

Running this game in its low video quality mode, XGI Volari 8300 128 MB was beaten by GeForce 6600 GT 128 MB (nVidia), which was 715.56% faster, GeForce 6600 128 MB (Albatron), which was 521.11% faster, Radeon X1300 Pro 256 MB 128-bit (ATI), which was 402.22% faster, GeForce 6200 128 MB 128-bit (Leadtek), which was 380.00% faster, GeForce 6200 TC 64 MB 64-bit (XFX), which was 121.11% faster, GeForce 6200 TC 16 MB 64-bit (Leadtek), which was 64.44% faster, % faster, Radeon X300 SE HM 128 MB 64-bit (PowerColor), which was 55.56% faster and Radeon X300 128 MB 128-bit (ATI), which was 55.56% faster.

Enabling video quality enhancements, XGI Volari 8300 128 MB was beaten by GeForce 6600 GT 128 MB (nVidia), which was 846.05% faster, GeForce 6600 128 MB (Albatron), which was 589.47% faster, Radeon X1300 Pro 256 MB 128-bit (ATI), which was 453.95% faster, GeForce 6200 128 MB 128-bit (Leadtek), which was 431.58% faster, GeForce 6200 TC 64 MB 64-bit (XFX), which was 143.42% faster, GeForce 6200 TC 16 MB 64-bit (Leadtek), which was 85.53% faster, % faster, Radeon X300 SE HM 128 MB 64-bit (PowerColor), which was 76.32% faster and Radeon X300 128 MB 128-bit (ATI), which was 76.32% faster. |
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